ADVENT
/ad'vent/ n. The prototypical computer adventure game, first
implemented on the
PDP-10 by Will Crowther as an attempt at
computer-refereed fantasy gaming, and expanded into a
puzzle-oriented game by Don Woods. Now better known as Adventure,
but the
{TOPS-10} operating system permitted only 6-letter
filenames. See also
vadding.
This game defined the terse, dryly humorous style now expected in
text adventure games, and popularized several tag lines that have
become fixtures of hacker-speak "A huge green fierce snake bars
the way!" "I see no X here" (for some noun X). "You are in a
maze of twisty little passages, all alike." "You are in a little
maze of twisty passages, all different." The `magic words'
xyzzy and
plugh also derive from this game.
Crowther, by the way, participated in the exploration of the
Mammoth & Flint Ridge cave system; it actually *has* a
`Colossal Cave' and a `Bedquilt' as in the game, and the `Y2' that
also turns up is cavers' jargon for a map reference to a secondary
entrance.