hacker ethic, the
n. 1. The belief that information-sharing
is a powerful positive good, and that it is an ethical duty of
hackers to share their expertise by writing free software and
facilitating access to information and to computing resources
wherever possible. 2. The belief that system-cracking for fun
and exploration is ethically OK as long as the cracker commits
no theft, vandalism, or breach of confidentiality.
Both of these normative ethical principles are widely, but by no
means universally) accepted among hackers. Most hackers subscribe
to the hacker ethic in sense 1, and many act on it by writing and
giving away free software. A few go further and assert that
*all* information should be free and *any* proprietary
control of it is bad; this is the philosophy behind the
GNU
project.
Sense 2 is more controversial some people consider the act of
cracking itself to be unethical, like breaking and entering.
But this principle at least moderates the behavior of people who
see themselves as `benign' crackers (see also
samurai). On
this view, it is one of the highest forms of hackerly courtesy
to (a) break into a system, and then (b) explain to the sysop,
preferably by email from a
superuser account, exactly how it
was done and how the hole can be plugged --- acting as an
unpaid (and unsolicited)
tiger team.
The most reliable manifestation of either version of the hacker
ethic is that almost all hackers are actively willing to share
technical tricks, software, and (where possible) computing
resources with other hackers. Huge cooperative networks such as
USENET,
Fidonet and Internet (see
Internet address)
can function without central control because of this trait; they
both rely on and reinforce a sense of community that may be
hackerdom's most valuable intangible asset.